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Stefan Radenkovic
Stefan Radenkovic
Digital Artist & Software Engineer
Belgrade, Serbia

Summary

Accomplished digital artist and software engineer, strongly skilled in 3D modeling, graphic design, UI/UX design, and software development. I combine creative vision with technical expertise to deliver high-quality, innovative solutions. Passionate about science, art, and technology, I continually expand my skills to bring ideas to life across both creative and technical domains.

Skills

Programming3D ModelingGraphic DesignIndustrial DesignArchitectural VisualizationArchitectural DesignEnvironment DesignEnvironment ModelingVehicle ModelingWeapon ModelingProp ModelingHigh-poly ModelingLow-poly ModelingHard Surface ModelingDigital SculptingPBR TexturingPhysically Based Rendering3D PrintingPhoto-manipulationPost-productionUser Interface DesignWeb DesignWeb DevelopmentVideo Editing

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Lightroom
Lightroom
Illustrator
Illustrator
DaVinci Resolve
DaVinci Resolve
Figma
Figma
Unreal Engine
Unreal Engine
C++
C++
C#
C#
Python
Python

Experience

  • Software Engineer at UPPFIRST
    London, GB
    August 2023 - November 2025

    Development of new user experiences and features using Next.js and TypeScript.

    Pixel-perfect translation of designs and wireframes into quality, responsive code using React styled-components and React MUI. Building complex but highly performant, reusable components. Creating advanced animations using Framer Motion. End to end testing using Cypress.

    Developed key features for the incredibly successful, NICKI MINAJ x LØCI special event.

  • Co-Founder, Art Director and Lead Artist at Engage Game-Jam
    Belgrade, RS
    February 2023 - January 2025

    Co-Founder and Lead Artist for the innovative Engage Game-Jam project at EESTEC LC Belgrade. In this role, my responsibilities included:

    • Developing a distinct visual identity, which involved designing the project's logo and design language

    • Guiding and executing the art direction for our internal video game subproject

    • Taking charge of all project publications and promotional materials

    • Design and development of the project's website

    • Design and modeling of trophies for 3D printing

    • Creating or overseeing the design of various publications and 3D assets

    • Coordinating the activities of the design and art team, providing feedback, and organizing hard-skills training sessions

  • Software Engineer at Logeecom
    Belgrade, RS
    March 2022 - August 2023

    Development of new user experiences and features using React framework, coupled with TypeScript and Sass. Pixel-perfect translation of designs and wireframes into quality, responsive code. Building complex but highly performant, reusable components. Design, develop, update, test, debug and enhance e-commerce software integrations solutions across a wide range of backend and frontend technologies.

  • Software Test Engineer at Levi9 Technology Services
    Belgrade, Serbia
    December 2021 - December 2021

    Attended internship with focus on web application

    testing and test automation, as well as familiarising

    with project management and bug tracking software.

  • 3D Artist at Freepik Company
    Málaga, Spain
    November 2021 - December 2022

    Freelance artist, producing customizable 3D assets

    and renders that reflect the high quality standards of

    the company.

  • Publications Coordinator for the JobFair 21 at EESTEC LC Belgrade
    Belgrade
    June 2021 - May 2022

    Event organizer for the JobFair 2021.

    As a publications coordinator, my specific duties include:

    • Design of all publications

    • Design of all promotional merchandise (T-Shirts, Hoodies, Stickers)

    • Design of the brochure

    • Design of the website (2D platform) https://online.jobfair.rs/login

    • Development and design of the 3D platform

  • Publications Coordinator for the EESTech Challenge 2021 at EESTEC LC Belgrade
    Belgrade
    January 2021 - April 2021

    Event organizer for the EESTech Challenge Hackathon 2021.

    As a publications coordinator, my specific duties included:

    • Design of all publications

    • Design of all promotional merchandise (T-Shirts, Hoodies, Stickers)

    • Design of diplomas, certificates and thank-you notes

    • Design and coding of the CTF platform homepage